


Large monsters take 85% damage from missile attacks.Įxtra-Large monsters take 85% damage from missile attacks. Medium monsters take 90% damage from missile attacks. Small monsters take 100% damage from missile attacks.

While Archer's "Missile" damage does not have such a drastic +/- damage system as the slash/pierce/strike system or element system other classes have to play around, it does have an arguably worse size-based damage reduction system. Obviously, if you are a strictly single target class, for instance, you may still get an AoE ability or more, as long as it doesn’t directly negatively affect what you can do to complete single target damage. Archers can handle as being a Us dot (Damage With Time bleeds, poisons, etc.) damage class, AOE (Section Of Effect or multi-target) damage class, single target damage class, sustained damage class, and/or burst damage class.ĭue to this, you need to be careful when building an archer, because while hybrids are viable, because of the current endgame content, you're likely to wish to make certain your build is the greatest at one factor rather of mediocre at multiple things. However, Tree of Savior using its large number of classes and available builds breaks damage dealing lower into different roles and builds. *****Block is rather useless to Archers generally however, many builds could viably stack Disadvantage and block and apply them perfectly.Īrchers have only one primary role within the standard "Holy Trinity" of Mmog roles, damage dealing. They've got minimal or no value in PvE, however, is perhaps the most crucial defensive PvP stats. ****AoE Defense Ratio and demanding Resistance would be the defensive equivalents to Precision and Block Transmission. In PvP or when speaking about 15 accessories and chest and legs, it might be easy to get these stats sufficient to get very strong. ***Physical Defense and Magic Defense are usually bad stats, particularly in PvE, because of the lack of ability to stack these to the figures needed to ensure that these to matter. **Precision and Block Transmission are fairly useless and have no reliable value in PvE, however, are perhaps the most crucial PvP stats. *Secondary Physical Attack is just highly relevant to dual wielding builds, typically although not always limited to Schwarzer Reiter, Rogue, and Hackapell. *Archers gain the following passive bonuses: The max health formula is: Health = (85CON + 17Modifier*(Level-1))Īrchers have a base AoE Attack Ratio of 0. However, there are specific cloth and plate sets which work nicely on Archers.Īrchers have a max health modifier of 1.4, the second lowest. Certain Archer builds can learn attributes to wield Muskets and Cannons.Īrchers are usually better off putting on leather, because of their passively greater evasion*, permitting strong evasion builds. They wield bows, crossbows (one-handed), daggers, pistols, and shields. Whereas they are able to utilize Spirit (SPR) any maximized build will bypass it and just become accustomed to Spell Point (SP) potions when needed. It is capable of being built as single target DPS, AOE DPS, burst damage, sustained damage, damage over time.Īdditionally, they make the very best hybrid damage classes whereas Swordsman, Wizard, and Cleric lack synergy between most builds forcing these to choose either single target or AoE.Īrchers utilize the Strength (STR), Skill (DEX), and Metabolic rate (Disadvantage) stats.

they are really good at long-ranged and agile attacks.
#Tree of savior class builder simulator full#
This is a full guide about Archer - the ranged physical class, who use bows and various secondary equipment.
